![]() ![]() The final map should be a multiple of 512. ![]() To determine the right resolution, I referred to Minecraft's region files, which have a size of 512x512 blocks. The base of the script are the various images linked above. Time / RAM needed to execute the script for 1.12: The script was tested on an Intel i5-6500 with 32 GB of RAM. Be sure to place all images, layers and terrain in the right folders. Just run the script "world.js" from "tools" -> "Run Script." in WorldPainter.īe sure to change the "path" variable to match your folder with the script and files. WorldPainter script and heightmaps for generating an Earth map for Minecraft. ![]()
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