![]() ![]() Those looking to practice can also experience something similar in the game’s “Quick Race” mode. Sure, it might feel like the odds are against you early on, but that quickly changes as players progress. Tweaking your car’s acceleration, top speed, and handling works as it should, and building the ultimate ride can be an absolute blast. This changes things up a bit – each race is made up of 20 racers and five laps, and the key to victory is to memorize smaller layouts. ![]() Broken up into three cups, players will take on a number of races, upgrading their car with cash earned. Unlike Outrun, however, is Slipstream’s robust Grand Prix mode. The development team went above and beyond with the formula. A number of things are also tracked, from distance traveled to longest drift to even your average speed. These things are more of a call back rather than a ripoff, and the synthwave-inspired aesthetics shine through in both the music selection and the menus. There are a number of tributes here, from the Sonic-themed level names to rivals like Bob Ross and Takumi Fujiwara from Initial D. ![]() Branching paths are also available, taking players to oil refineries, beaches, marble gardens, and more. Much like SEGA’s arcade hit, players must race against the clock and their rivals, adding time at checkpoints. Those looking for an experience similar to Outrun are best suited checking out Slipstream’s arcade mode. ![]()
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